Disguised Crusader
This NPC can be found in Icecrown (3).
Quotes (1)
SmartAI
| # | Event | Action |
|---|---|---|
| 0 | Data field #1 is set to 1 | Walk on waypoint path #3224100. |
| 1 | After Event #0 | Unset UnitFieldBytes1 index #0 mask 0x10000. |
| 2 | Data field #2 is set to 2 | Walk on waypoint path #3224103. |
| 3 | Reaching waypoint #3 on path #3224103 | Set home position to current position. |
| 4 | Data field #3 is set to 3 | face target. |
| 5 | After Event #4 | Continuously emote #-375 STATE_READY2H to self. |
| 6 | Data field #6 is set to 6 | Despawn self after 1 minute. |
| 7 | After Event #3 | Become invincible below 1%. |
| 8 | After Event #7 | self becomes aggressive. |
| 9 | Data field #4 is set to 4 | self becomes passive. |
| 10 | After Event #9 | self evades to spawn position. |
| 0 | Data field #1 is set to 1 | Walk on waypoint path #3224101. |
| 1 | After Event #0 | Unset UnitFieldBytes1 index #0 mask 0x10000. |
| 2 | Data field #2 is set to 2 | Walk on waypoint path #3224104. |
| 3 | Reaching waypoint #3 on path #3224104 | Set home position to current position. |
| 4 | Data field #3 is set to 3 | face target. |
| 5 | After Event #4 | Continuously emote #-375 STATE_READY2H to self. |
| 6 | Data field #6 is set to 6 | Despawn self after 1 minute. |
| 7 | After Event #3 | Become invincible below 1%. |
| 8 | After Event #7 | self becomes aggressive. |
| 9 | Data field #4 is set to 4 | self becomes passive. |
| 10 | After Event #9 | self evades to spawn position. |
| 0 | Data field #1 is set to 1 | Walk on waypoint path #3224102. |
| 1 | After Event #0 | Unset UnitFieldBytes1 index #0 mask 0x10000. |
| 2 | Data field #2 is set to 2 | Walk on waypoint path #3224105. |
| 3 | Reaching waypoint #2 on path #3224105 | Set home position to current position. |
| 4 | Data field #3 is set to 3 | face target. |
| 5 | After Event #4 | Continuously emote #-375 STATE_READY2H to self. |
| 6 | Data field #6 is set to 6 | Despawn self after 1 minute. |
| 7 | After Event #3 | Become invincible below 1%. |
| 8 | After Event #7 | self becomes aggressive. |
| 9 | Data field #4 is set to 4 | self becomes passive. |
| 10 | After Event #9 | self evades to spawn position. |