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Quick Facts

Vibrant Blood

Vibrant Blood
30 yd range
2 sec cast
While affected, the target cannot use stealth or invisibility.

Aura

Vibrant BloodMagic
Cannot use stealth or invisibility.
Spell casting time increased by 20%.
Damage done by magical spells and effects increased by 10%.

1 minute remaining

Spell Details

Duration1 minute
SchoolNature
Mechanicn/a
Dispel typeMagic
GCD categoryn/a
CostNone
Range30 yards (Medium Range)
Cast time2 seconds
Cooldownn/a
GCD0 seconds
Effect #1Apply Aura: Mod Resistance - Flat (1)
Effect #2Apply Aura: Mod Spell Haste % (not stacking)
Value: -20
Effect #3Apply Aura: Mod Damage Done - % (Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 10%
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Vibrant Blood - Spell - AoWoW