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Quick Facts
  • Level: 59
  • Classification: Elite
  • React: A H
  • Faction: Ogre
  • Worth: 12s 90c
  • NPC ID: 14326
  • Stats:
    • Health: 23,688
    • Armor: 3,449
    • Melee: 509 - 675
    • Ranged: 350 - 516

Guard Mol'dar

This NPC can be found in Dire Maul (1).

Quotes (1)

SmartAI

#EventAction
0On Aggro5N Dungeon / 10N RaidCast Shield Charge at Invoker.
1When in combat, After 5 seconds - 8 secondsRepeat every 8 seconds - 12 seconds; 5N Dungeon / 10N RaidCast Strike at Opponent.
2Invoker is casting any spellNo Repeat, 5N Dungeon / 10N RaidCast Shield Bash; Interrupt current cast at Invoker.
3When in combat, After 7 seconds - 12 secondsRepeat every 12 seconds - 15 seconds; 5N Dungeon / 10N RaidCast Knock Away at random unit.
4At 0 - 30% HealthRepeat every 2 minutes; 5N Dungeon / 10N RaidCast Frenzy at self.
5After Event #4self says TextGroup #0 to invoker.
Guard Mol'dar goes into a frenzy!
6On death5N Dungeon / 10N RaidCast Mol'dar's Moxie; Triggered, unknown cast flags 0x4 at Opponent.
7Selecting Gossip Option:
Call me "Boss". What have you got for me!
Invoker casts Mol'dar's Moxie; Triggered at Invoker.

Related

FrenzyNPC Abilities26Physical
Knock AwayNPC Abilities20Physical
Mol'dar's MoxieNPC Abilities50Nature
Shield BashNPC Abilities20Physical
Shield ChargeNPC Abilities20Physical
StrikeNPC Abilities1Physical
CleaveNPC Abilities62Physical
Shield SlamNPC Abilities10Physical
StrikeNPC Abilities1Physical
OgreAggroNPC Combat
alert
OgreAttackNPC Combat
exertion
OgreDeathNPC Combat
death
OgreWoundNPC Combat
injury
OgreWoundCriticalNPC Combat
injurycritical
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