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Quick Facts
  • Level: 69
  • React: A H
  • Faction: Valiance Expedition
  • NPC ID: 25258
  • Stats:
    • Health: 7,984
    • Armor: 6,423
    • Melee: 271 - 385
    • Ranged: 234 - 349

Footman Rob

This NPC can be found in Borean Tundra (1).

Quotes (4)

SmartAI

#EventAction
0Ended WaypointMotion on point #5No RepeatCall Timed Actionlist #2525800. Updates out of combat.
1Ended WaypointMotion on point #9Call Timed Actionlist #2525801. Updates out of combat.
2Ended WaypointMotion on point #10Call Timed Actionlist #2525802. Updates out of combat.
3Ended WaypointMotion on point #15No RepeatSummon Footman Mitch for 3 minutes.Despawn timed
4Ended WaypointMotion on point #17Call Timed Actionlist #2525803. Updates out of combat.
5Just summoned Footman MitchStore Invoker as target in #1.
6When out of combat, After 100 millisecondsNo RepeatUnequip non-standard items on self.
7When out of combat, After 100 millisecondsNo RepeatUnequip non-standard items on Footman George (GUID: 85222).
8When out of combat, After 100 millisecondsNo RepeatUnequip non-standard items on Footman Chuck (GUID: 85226).
#EventAction
0After 3 secondsself says TextGroup #0 to invoker.
Footman Rob says: One last drink before we head to the front?Duration: 6 seconds
1After 6 secondsFootman George (GUID: 85222) says TextGroup #0 to invoker.
Footman George says: Sure, why not?
#EventAction
0After 4 secondsself says TextGroup #1 to invoker.
Footman Rob says: Barkeep! Bring out your strongest ale. We're off to the front.Duration: 6 seconds
1After 6 secondsJames Deacon (GUID: 110613) says TextGroup #0 to invoker.
James Deacon says: You lads know the drill. No alcohol to servicemen on duty. You want the general to kill me himself?Duration: 6 seconds
2After 6 secondsself says TextGroup #2 to invoker.
Footman Rob says: You'll surely make an exception for us, eh? We might not come back.Duration: 6 seconds
3After 6 secondsJames Deacon (GUID: 110613) says TextGroup #1 to invoker.
James Deacon says: All right, all right... but you didn't get these from me!Duration: 6 seconds
4After 3 secondsEmote #-397 ONESHOT_POINT_NOSHEATHE to James Deacon (GUID: 110613).
5After 7 secondsContinuously emote #-423 STATE_EAT_NO_SHEATHE to self.
6InstantlyEquipment template #1; slots 1, 2, 3 on self.
7InstantlyEquipment template #1; slots 1, 2, 3 on Footman George (GUID: 85222).
8InstantlyEquipment template #1; slots 1, 2, 3 on Footman Chuck (GUID: 85226).
9After 5 secondsContinuously emote #-423 STATE_EAT_NO_SHEATHE to Footman George (GUID: 85222).
10InstantlyContinuously emote #-423 STATE_EAT_NO_SHEATHE to Footman Chuck (GUID: 85226).
11After 22 secondsEnd emote state.
12InstantlyEnd emote state.
13InstantlyEnd emote state.
14InstantlyEquipment template #1; slots 1, 2, 3 on self.
15InstantlyEquipment template #1; slots 1, 2, 3 on Footman George (GUID: 85222).
16InstantlyEquipment template #1; slots 1, 2, 3 on Footman Chuck (GUID: 85226).
17InstantlyUnequip non-standard items on self.
18InstantlyUnequip non-standard items on Footman George (GUID: 85222).
19InstantlyUnequip non-standard items on Footman Chuck (GUID: 85226).
#EventAction
0After 1 secondself says TextGroup #3 to invoker.
Footman Rob says: I guess that's it then. Off we go.Duration: 6 seconds
1After 3 seconds1 is stored in data field #1 of Footman George (GUID: 85222).
2Instantly1 is stored in data field #1 of Footman Chuck (GUID: 85226).
3After 3 secondsFootman Chuck (GUID: 85226) says TextGroup #0 to invoker.
Footman Chuck says: That was the worst beer I've ever had.Duration: 6 seconds
4After 6 secondsEmote #-11 ONESHOT_LAUGH to self.
5InstantlyEmote #-11 ONESHOT_LAUGH to Footman George (GUID: 85222).
6InstantlyEmote #-11 ONESHOT_LAUGH to Footman Chuck (GUID: 85226).
7After 1 secondEmote #-274 ONESHOT_NO(DNR) to self.
8InstantlyEmote #-274 ONESHOT_NO(DNR) to Footman George (GUID: 85222).
9InstantlyEmote #-274 ONESHOT_NO(DNR) to Footman Chuck (GUID: 85226).
#EventAction
0InstantlyDespawn Footman George (GUID: 85222) after 1 millisecond.
1InstantlyDespawn Footman Chuck (GUID: 85226) after 1 millisecond.
2InstantlyDespawn previously stored targets after 1 millisecond.
3After 100 millisecondsDespawn self after 1 millisecond.

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