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Quick Facts
  • Level: 70
  • Classification: Elite
  • React: A H
  • Faction: Undead, Scourge
  • NPC ID: 25618
  • Stats:
    • Health: 179,640
    • Mana: 15,775
    • Armor: 6,708
    • Melee: 2,163 - 3,091
    • Ranged: 1,892 - 2,820

Varidus the Flenser <Cult of the Damned>

This NPC can be found in Borean Tundra (1).

Quotes (12)

SmartAI

#EventAction
0Data field #0 is set to 1Move to Point #1 at world coordinates.
1Ended movement on point #1Southeast (129 degrees).
2After Event #1self says TextGroup #11 to invoker.
Varidus the Flenser yells: I will reanimate them all as servants of the Lich King! Bring them here...
3After Event #2self ends idle movement.
4Data field #0 is set to 2self says TextGroup #0 to invoker.
Varidus the Flenser says: Is this it? Is this all the mighty Horde could muster?Duration: 3 seconds
5Varidus the Flenser is done talking TextGroup #0face target.
6Data field #0 is set to 3previously stored targets says TextGroup #1 to invoker.
Varidus the Flenser says: Pathetic.
7After Event #6Summon En'kilah Necrolord for 5 minutes.Despawn timed or when corpse disappears
8After Event #7Send targets stored in #1 to closest alive En'kilah Necrolord within 50m.
9Data field #0 is set to 4Call Timed Actionlist #2561800. Updates always.
10Varidus the Flenser is done talking TextGroup #10Disable self immunity to players.
11After Event #10Disable self immunity to NPCs.
12After Event #11Remove Spell #45908 aura from self.
13On self at 0 - 10mRepeat every 5 seconds - 8 secondsCast Shadow Nova at self.
14When in combat, After 10 seconds - 12 secondsRepeat every 10 seconds - 15 secondsCast Shield of Suffering at self.
15On death3 is stored in data field #1 of closest alive Shadowstalker Getry within 100m.
16After Event #15Despawn self.
17On respawnMove self to a random point within 10m.
18After Event #17Enable self immunity to players.
19After Event #18Enable self immunity to NPCs.
20Data field #2 is set to 2Enable self immunity to players.
21After Event #20Enable self immunity to NPCs.
22After Event #21Reset current SmartAI.
23After Event #22self evades to spawn position.
#EventAction
0Instantly5 is stored in data field #5 of closest alive En'kilah Necrolord within 10m.
1Instantlyself says TextGroup #2 to invoker.
Varidus the Flenser says: I've never understood your type. The hero...
2After 5 secondsself says TextGroup #3 to invoker.
Varidus the Flenser says: Why won't you just let go? Why do you fight the inevitable?
3After 3 secondsself says TextGroup #4 to invoker.
Varidus the Flenser says: The Lich King cannot be stopped. Accept it.
4After 4 secondsself says TextGroup #5 to invoker.
Varidus the Flenser says: This world is coming to an end. Let. It. Burn.
5After 6 secondsface target.
6After 1 secondpreviously stored targets says TextGroup #6 to invoker.
Varidus the Flenser says: Take <him/her> away and prepare <him/her> for reanimation.
7After 6 seconds1 is stored in data field #5 of closest alive En'kilah Necrolord within 10m.
8After 1 second2 is stored in data field #5 of closest alive High Overlord Saurfang within 10m.
9After 1.5 secondsself says TextGroup #7 to invoker.
Varidus the Flenser says: What's this now?
10After 2 seconds3 is stored in data field #5 of closest alive High Overlord Saurfang within 10m.
11After 5 seconds4 is stored in data field #5 of closest alive High Overlord Saurfang within 10m.
12After 13 secondsself says TextGroup #8 to invoker.
Varidus the Flenser says: Then you are a fool.
13After 10 secondsself says TextGroup #9 to invoker.
Varidus the Flenser says: You? A lone orc? Against me and...
14After 2 secondsself says TextGroup #10 to invoker.
Varidus the Flenser yells: RISE!Duration: 2 seconds
15InstantlyCast Release Aberration at self.
16Instantly1 is stored in data field #1 of closest alive Shadowstalker Getry within 20m.
17Instantly1 is stored in data field #1 of closest alive High Overlord Saurfang within 20m.

Related

Release AberrationNPC Abilities-Physical
Shadow NovaNPC Abilities20Shadow
Shield of SufferingNPC Abilities-Physical
Shield of SufferingNPC Abilities-Physical
120 results
70DropCloth
Yes
31
7565Drop, VendorFood & Drink24.1
11871ChestDropLeather Armor6.9
13468HandsDropCloth Armor3.4
13869FingerDropRing3.4
13869FeetDropCloth Armor3.4
13468Held In Off-handDropOff-hand Frill3.4
13067ChestDropPlate Armor3.4
8070Drop, VendorFood & Drink3.4
11871WaistDropLeather Armor3.4
11871LegsDropLeather Armor3.4
11871HandsDropPlate Armor3.4
12574Main HandDropOne-Handed Sword3.4
11871WristDropMail Armor3.4
70DropJunk3.4
12574Two-HandDropTwo-Handed Sword0.6
12574Main HandDropOne-Handed Axe0.6
12574Two-HandDropStaff0.6
12574One-HandDropDagger0.6
12574RangedDropGun0.6
12574Two-HandDropTwo-Handed Axe0.6
12574Main HandDropOne-Handed Sword0.6
12574Two-HandDropTwo-Handed Mace0.6
12574Main HandDropOne-Handed Mace0.6
12574RangedDropBow0.6
11871ChestDropLeather Armor0.19
11871WaistDropLeather Armor0.19
11871FeetDropLeather Armor0.19
11871WristDropLeather Armor0.19
11871HandsDropLeather Armor0.19
11871HeadDropLeather Armor0.19
11871LegsDropLeather Armor0.19
11871ShoulderDropLeather Armor0.19
11871WaistDropPlate Armor0.19
11871FeetDropPlate Armor0.19
11871WristDropPlate Armor0.19
11871ChestDropPlate Armor0.19
11871HandsDropPlate Armor0.19
11871HeadDropPlate Armor0.19
11871LegsDropPlate Armor0.19
11871ShoulderDropPlate Armor0.19
11871ChestDropMail Armor0.19
11871WaistDropMail Armor0.19
11871FeetDropMail Armor0.19
11871WristDropMail Armor0.19
11871HeadDropMail Armor0.19
11871HandsDropMail Armor0.19
11871LegsDropMail Armor0.19
11871ShoulderDropMail Armor0.19
11871WaistDropCloth Armor0.19
1PickpocketedJunk32.5
70Drop, PickpocketedJunk31
1PickpocketedJunk10
75Vendor, PickpocketedFood & Drink7
75Vendor, PickpocketedFood & Drink7
75Drop, Vendor, PickpocketedFood & Drink6
80Crafted, Drop, Quest, Vendor, PickpocketedPotion6
PickpocketedConsumable0.5
HumanMaleNPC2AggroNPC Combat
aggro
HumanMaleNPC2AttackNPC Combat
exertion
HumanMaleNPC2DeathNPC Combat
death
HumanMaleNPC2PreAggroNPC Combat
alert
HumanMaleNPC2WoundNPC Combat
injury
HumanMaleNPC2WoundCritNPC Combat
injurycritical

The Player can accept Foolish Endeavors, if the condition is met.

Every one of these conditions must be met to satisfy the requirement.

  1. The target is within 200yd of alive Varidus the Flenser
  2. The unit is alive
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