Injured 7th Legion Soldier
The location of this NPC is unknown.Quotes (4)
SmartAI
| # | Event | Action |
|---|---|---|
| 0 | On being summoned | Store Invoker as target in #1. |
| 1 | After Event #0 | Cast Cower + Fear Visual at self. |
| 2 | After Event #1 | Call Timed Actionlist #2778800. Updates always. |
| 3 | When evading | Cast Cower + Fear Visual at self. |
| 4 | After Event #3 or #6 | Store previously stored targets as target in #2. |
| 5 | On death | Reset current SmartAI. |
| 6 | 7th Legion Chain Gun is within 10m | Enable run speed. |
| 7 | 7th Legion Chain Gun is within 3m | previously stored targets says TextGroup #0 to invoker. Injured 7th Legion Soldier says: I was almost ghoul bait! Thanks for the rescue! Injured 7th Legion Soldier says: It's a good thing you came along, ally! We were done for! Injured 7th Legion Soldier says: Thanks for the cover fire! It's a MADHOUSE down there! Injured 7th Legion Soldier says: Wow, I thought I was a goner! Thanks, friend! |
| 8 | After Event #7 | A kill of Credit kill of NPC #27788 is credited to previously stored targets. |
| 9 | After Event #8 | Remove Spell #49774 aura from self. |
| 10 | When out of combat, After 500 milliseconds | Follow previously stored targets. |
| 11 | After Event #2 | Stop auto attacking self. |
| 12 | After Event #11 | Disable combat movement. |
| 13 | After Event #9 | Remove Spell #49775 aura from self. |
| 14 | After Event #13 | Enable self immunity to players. |
| 15 | After Event #14 | Enable self immunity to NPCs. |
| 16 | After Event #15 | Enable run speed. |
| 17 | When evading | Follow previously stored targets. |
| # | Event | Action |
|---|---|---|
| 0 | Instantly | Store closest alive Injured Soldier Waypoint 01 within 100m as target in #2. |
| 1 | After 15 seconds | Store closest alive Injured Soldier Waypoint 02 within 100m as target in #2. |
| 2 | After 15 seconds | Store closest alive Injured Soldier Waypoint 03 within 100m as target in #2. |
| 3 | After 15 seconds | Store closest alive 7th Legion Chain Gun within 100m as target in #2. |