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Quick Facts
  • Level: 16 - 17
  • React: A H
  • Faction: Creature
  • NPC ID: 6492
  • Stats:
    • Health: 356 - 386
    • Armor: 700 - 734
    • Resistances:
      17 34 17
      34 
    • Melee: 23 - 33
    • Ranged: 16 - 25

Rift Spawn

This NPC can be found in Stormwind City (6) and Undercity (4).

Quotes (3)

SmartAI

#PhaseEventAction
0-On resetCast Rift Spawn Invisibility; Triggered at self.
1-After Event #0Become invincible below 1 HP.
2-When hit by Cantation of ManifestationNo RepeatRemove Spell #9093 aura from self.
3-After Event #2Cast Rift Spawn Manifestation at self.
4-After Event #3Start attacking Invoker.
5-After Event #4Remove Spell #9095 aura from self.
61When hit by Attract Rift SpawnNo RepeatCall Timed Actionlist #649201. Updates always.
7-On Aggroself says TextGroup #0 to invoker.
Rift Spawn is angered and attacks!
8-When evadingself says TextGroup #1 to invoker.
Rift Spawn escapes into the void!
9-After Event #8Despawn self.
10-At 0 - 1% HealthNo RepeatCall Timed Actionlist #649200. Updates always.
#EventAction
0InstantlyCast Self Stun - 30 seconds; Triggered at self.
1InstantlySet Event Phase of self to 1.
2InstantlyDisable combat movement.
3InstantlyAllow movement for self.
4InstantlyPrevent interaction with self.
5After 30 secondsself says TextGroup #1 to invoker.
Rift Spawn escapes into the void!
6InstantlyDespawn self.
#EventAction
0InstantlyRemove Spell #9032 aura from self.
1InstantlyCast Create Filled Containment Coffer at self.
2After 2 secondsself says TextGroup #2 to invoker.
Rift Spawn is sucked into the coffer!
3InstantlyDespawn self.

Related

Create Filled Containment CofferNPC Abilities-Physical
Rift Spawn InvisibilityNPC Abilities1Nature
Rift Spawn ManifestationNPC Abilities-Physical
Self Stun - 30 secondsNPC Abilities1Physical
VoidWalkerAggroNPC Combat
aggro
VoidWalkerAttackNPC Combat
exertion
VoidWalkerDeathANPC Combat
death
VoidWalkerPreAggroNPC Combat
alert
VoidWalkerWoundNPC Combat
injury
VoidWalkerWoundCritNPC Combat
injurycritical

Create Containment Coffer can only be cast, if the spellcasters conditions are met.

  1. The target is within 10yd of alive Rift Spawn
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