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Quick Facts
  • Level: 80
  • Requires Level 77
  • Type: Daily
  • Side: Alliance
  • Start: Ranii
  • End: Ranii
  • Repeatable
  • Not sharable
  • Difficulty: 77  78  83  95
  • Quest ID: 13756
Closes Quests

The Grand Melee

Bring 3 Marks of the Valiant to Ranii at the Argent Tournament Grounds.

If you lose your lance, you can get another from any of the Lance Racks near the stables or in the Silver Covenant Pavilion.
Mark of the Valiant (3)

Description

The grand melee is the most important of the tournament's competitions. The people of the Exodar are looking forward to seeing us win the melee. To that end, they've been honing their skills against the valiants representing the other Alliance capitals.

I suggest you do the same.

Go to the stables outside the pavilion, equip your lance, mount the stabled Azuremyst elekk, and challenge the valiants. They wait in the Alliance Valiants' Ring just outside our tent.

Progress

Completion

Rewards

The following spell will be cast on you:
Remove Lance
You will receive: 7 40 (13 23 at maximum level)
Valiant's Seal

Gains

Upon completion of this quest you will gain:

Related

Display Gossip option #0 from menu #10464, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64805
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10465, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64808
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10466, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64809
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10467, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64810
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10468, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64811
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10469, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64812
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10470, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64813
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10471, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64814
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10472, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64815
  4. The Player has completed or accepted The Grand Melee

Display Gossip option #0 from menu #10473, if the conditions on the player are met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 2:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 3:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 4:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 5:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 6:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 7:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 8:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 9:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee
Group 10:

Every one of these conditions must be met to satisfy the requirement.

  1. The target has an aura of Spell #62853
  2. The target has an aura of Spell #63034
  3. The target does not have an aura of Spell #64816
  4. The Player has completed or accepted The Grand Melee

The Player can accept The Grand Melee, if the condition is met.

One or more of these groups must be met entirely to satisfy the requirement.

Group 1:
  1. The Player has accepted The Valiant's Charge
Group 2:
  1. The Player has completed The Valiant's Charge
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